Playing time 40-90 mins
Ages 14+. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. The game is performed in Action phases. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. Different resources are worth different amounts, but the most valuable are the Elder Signs. In addition there is a town board, representing Lovecraft country a ritual board, representing magic spells and a cult board, representing the Great Old One you seek to release. Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.
Tags: Evil High Priest Board Game